class Lettuce4 expands CucumberChunk;

#exec MESH IMPORT MESH=Lettuce4 ANIVFILE=MODELS\Lettuce4_a.3d DATAFILE=MODELS\Lettuce4_d.3d X=0 Y=0 Z=0
#exec MESH ORIGIN MESH=Lettuce4 X=0 Y=0 Z=0
#exec MESH SEQUENCE MESH=Lettuce4 SEQ=All STARTFRAME=0 NUMFRAMES=1
#exec MESHMAP NEW MESHMAP=Lettuce4 MESH=Lettuce4
#exec MESHMAP SCALE MESHMAP=Lettuce4 X=0.04 Y=0.04 Z=0.08
#exec MESHMAP SETTEXTURE MESHMAP=Lettuce4 NUM=1 TEXTURE=SaladChunkT

defaultproperties
{
    Mesh=Lettuce4
    RotationRate=(Pitch=-10000,Yaw=15000,Roll=20000),
}
